本課程是由 國立陽明交通大學資訊工程學系 提供。
Computer Architecture is one of the few fundamental subjects that a computer scientist must master. It describes how a computer system should be designed, from the user’s and the system view. It differs from the undergraduate course Computer Organization in that, this course tells you not only how current computers are designed, but also the future directions in accordance with technological changes, plus many design techniques in depth.
Textbook:
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Instructor(s) | Department of Computer Science Prof. Jean Jyh-Jiun Shann |
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Course Credits | 3 Credits |
Academic Year | 99 Academic Year |
Level | Graduate Student |
Prior Knowledge | Computer Organization (Undergraduate course) |
Related Resources | Course Video Course Syllabus Course Calendar |
Week | Course Content | Course Video | Course Download |
---|---|---|---|
課程介紹 | Watch Online | MP4 Download | |
第一章 Fundamentals of Computer Design (1/3) 1-1 Introduction 1-2 Classes of Computers 1-3 Defining Computer Architecture 1-4 Trends in Technology | Watch Online | MP4 Download | |
第一章 Fundamentals of Computer Design (2/3) 1-5 Trends in Power in Integrated Circuits 1-6 Trends in Cost 1-7 Dependability | Watch Online | MP4 Download | |
第一章 Fundamentals of Computer Design (3/3) 1-7 Dependability 1-8 Measuring,Reporting and Summazing 1-9 Quantitative Principles of Computer Design | Watch Online | MP4 Download | |
Appendix B Instruction Set Principles and Examples (1/4) B-1 Introduction B-2 Classifying Instruction Set Architectures | Watch Online | MP4 Download | |
Appendix B Instruction Set Principles and Examples (2/4) B-2 Classifying Instruction Set Architectures B-3 Memory Addressing B-4 Type and Size of Operands B-5 Operations in the Instruction Set B-6 Instructions for Control Flow B-7 Encoding an Instruction | Watch Online | MP4 Download | |
Appendix B Instruction Set Principles and Examples (3/4) B-8 Crosscutting Issues:The Role of Compilers | Watch Online | MP4 Download | |
Appendix B Instruction Set Principles and Examples (4/4) B-9 Putting It All Together:The MIPS Architecture Appendix A Pipelining: Basic and Intermediate Concepts (1/7) A-1 Introduction A-2 The Major Hurdle of Pipelining—Pipeline Hazards | Watch Online | MP4 Download | |
Appendix A Pipelining: Basic and Intermediate Concepts (2/7) A-2 The Major Hurdle of Pipelining—Pipeline Hazards | Watch Online | MP4 Download | |
Appendix A Pipelining: Basic and Intermediate Concepts (3/7) A-2 The Major Hurdle of Pipelining—Pipeline Hazards A-3 How Is Pipelining Implemented? | Watch Online | MP4 Download | |
Appendix A Pipelining: Basic and Intermediate Concepts (4/7) A-4 What Makes Pipelining Hard to Implement? | Watch Online | MP4 Download | |
Appendix A Pipelining: Basic and Intermediate Concepts (5/7) A-5 Extending the MIPS Pipeline to Handle Multicycle Operations A-6 Putting It All Together:The MIPS R4000 Pipeline A-7 Crosscutting Issues | Watch Online | MP4 Download | |
Appendix A Pipelining: Basic and Intermediate Concepts (6/7) A-7 Crosscutting Issues | Watch Online | MP4 Download | |
Appendix A Pipelining: Basic and Intermediate Concepts (7/7) A-7 Crosscutting Issues 第二章 Instruction Level Parallelism and Its Exploitation (1/7) 2-1 Instruction-Level Parallelism: Concepts and Challenges | Watch Online | MP4 Download | |
第二章 Instruction Level Parallelism and Its Exploitation (2/7) 2-1 Instruction-Level Parallelism: Concepts and Challenges 2-2 Basic Compiler Techniques for Exposing ILP | Watch Online | MP4 Download | |
第二章 Instruction Level Parallelism and Its Exploitation (3/7) 2-2 Basic Compiler Techniques for Exposing ILP 2-3 Reducing Branch Costs with Prediction 2-4 Overcoming Data Hazards with Dynamic Scheduling | Watch Online | MP4 Download | |
第二章 Instruction Level Parallelism and Its Exploitation (4/7) 2-4 Overcoming Data Hazards with Dynamic Scheduling 2-5 Dynamic Scheduling: Examples and the Algorithm | Watch Online | MP4 Download | |
第二章 Instruction Level Parallelism and Its Exploitation (5/7) 2-6 Hardware-Based Speculation | Watch Online | MP4 Download | |
第二章 Instruction Level Parallelism and Its Exploitation (6/7) 2-7 Exploiting ILP using Multiple Issue and Static Scheduling 2-8 Exploiting ILP using Dynamic Scheduling, Multiple Issue, and Speculation 2-9 Advanced Techniques for Instruction Delivery and Sp | Watch Online | MP4 Download | |
第二章 Instruction Level Parallelism and Its Exploitation (7/7) 2-9 Advanced Techniques for Instruction Delivery and Speculation 第三章 Limits on Instruction-Level Parallelism (1/3) 3-1 Introduction 3-2 Studies of the Limitations of ILP | Watch Online | MP4 Download | |
第三章 Limits on Instruction-Level Parallelism (2/3) 3-3 Limitations on ILP for Realizable Processors 3-4 Crosscutting Issues: Hardware vs Software Speculation 3-5 Multithreading: Using ILP Support to Exploit Thread-Level Parallelism | Watch Online | MP4 Download | |
第三章 Limits on Instruction-Level Parallelism (3/3) 3-5 Multithreading: Using ILP Support to Exploit Thread-Level Parallelism Appendix C Review of Memory Hierarchy (1/3) C-1 Introduction C-2 Cache Performance | Watch Online | MP4 Download | |
Appendix C Review of Memory Hierarchy (2/3) C-3 Six Basic Cache Optimizations | Watch Online | MP4 Download | |
Appendix C Review of Memory Hierarchy (3/3) C-3 Six Basic Cache Optimizations C-4 Virtual Memory C-5 Protection and Examples of Virtual Memory | Watch Online | MP4 Download | |
第五章 Memory Hierarchy Design (1/3) 5-2 Eleven Advanced Optimizations of Cache Performance 5-3 Memory Technology and Optimizations | Watch Online | MP4 Download | |
第五章 Memory Hierarchy Design (2/3) 5-1 Introduction 5-2 Eleven Advanced Optimizations of Cache Performance | Watch Online | MP4 Download | |
第五章 Memory Hierarchy Design (3/3) 5-3 Memory Technology and Optimizations 5-4 Protection: Virtual Memory and Virtual Machines 第四章 Multiprocessors and Thread-Level Parallelism (1/3) 4-1 Introduction 4-2 Symmetric Shared-Memory Architectures | Watch Online | MP4 Download | |
第四章 Multiprocessors and Thread-Level Parallelism (2/3) 4-2 Symmetric Shared-Memory Architectures | Watch Online | MP4 Download | |
第四章 Multiprocessors and Thread-Level Parallelism (3/3) 4-3 Performance of Symmetric Shared-Memory Multiprocessors 4-4 Distributed Shared Memory and Directory-Based Coherence 4-5 Synchronization: The Basics 4-6 Models of Memory Consistency: An Introduction | Watch Online | MP4 Download |
課程目標
Computer Architecture is one of the few fundamental subjects that a computer scientist must master. It describes how a computer system should be designed, from the user’s and the system view. It differs from the undergraduate course Computer Organization in that, this course tells you not only how current computers are designed, but also the future directions in accordance with technological changes, plus many design techniques in depth.
課程章節
章節 | 章節內容 |
Fundamentals of Computer Design (Ch1) | Introduction Classes of Computers Defining Computer Architecture Trends in Technology Trends in Power in Integrated Circuits Trends in Cost Dependability Measuring, Reporting, and Summazing Performance Quantitative Principles of Computer Design |
Instruction Set Principles and Examples (App. B) | Introduction Classifying Instruction Set Architectures Memory Addressing Type and Size of Operands Operations in the Instruction Set Instructions for Control Flow Encoding an Instruction Set |
Pipelining: Basic and Intermediate Concepts (App. A) | Introduction The Major Hurdle of Pipelining—Pipeline Hazards How Is Pipelining Implemented? What Makes Pipelining Hard to Implement? Extending the MIPS Pipeline to Handle Multicycle Operations |
Instruction Level Parallelism and Its Exploitation (Ch2) | Instruction-Level Parallelism: Concepts and Challenges Basic Compiler Techniques for Exposing ILP Reducing Branch Costs with Prediction Overcoming Data Hazards with Dynamic Scheduling Dynamic Scheduling: Examples and the Algorithm Hardware-Based Speculation Exploiting ILP using Multiple Issue and Static Scheduling Exploiting ILP using Dynamic Scheduling, Multiple Issue, and Speculation Advanced Techniques for Instruction Delivery and Speculation |
Limits on Instruction-Level Parallelism (Ch3) | Instruction-Level Parallelism: Concepts and Challenges Basic Compiler Techniques for Exposing ILP Reducing Branch Costs with Prediction Overcoming Data Hazards with Dynamic Scheduling Dynamic Scheduling: Examples and the Algorithm Hardware-Based Speculation Exploiting ILP using Multiple Issue and Static Scheduling Exploiting ILP using Dynamic Scheduling, Multiple Issue, and Speculation Advanced Techniques for Instruction Delivery and Speculation |
Review of Memory Hierarchy (App. C) | Introduction Cache Performance Six Basic Cache Optimizations Virtual Memory Protection and Examples of Virtual Memor |
Memory Hierarchy Design (Ch5) | Introduction Eleven Advanced Optimizations of Cache Performance Memory Technology and Optimizations Protection: Virtual Memory and Virtual Machines |
Multiprocessors and Thread-Level Parallelism (Ch4) | Introduction Symmetric Shared-Memory Architectures Performance of Symmetric Shared-Memory Multiprocessors Distributed Shared Memory and Directory-Based Coherence Synchronization: The Basics Models of Memory Consistency: An Introduction |
課程書目
John L. Hennessy & David A. Patterson, Computer Architecture: A Quantitative Approach, 4th ed., 2007, Morgan Kaufmann.
參考資料
John L. Hennessy & David A. Patterson, Computer Architecture: A Quantitative Approach, 3rd ed., 2003.
Class notes of Prof. D. Culler & D. Patterson, UCB.
Class notes of Prof. C. Chen & H.R. Ke, NCTU
評分標準
項目 | 百分比 |
課堂參與與討論 | |
作業與小考 | 20-40% |
期中與期末考 | 60-80% |
本課程行事曆提供課程進度與考試資訊參考。
學期週次 | 上課日期 | 參考課程進度 |
第一週 | 02/22 02/25 |
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第二週 | 03/01 03/04 |
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第三週 | 03/08 03/11 |
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第四週 | 03/15 03/18 |
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第五週 | 03/22 03/25 |
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第六週 | 03/29 04/01 |
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第七週 | 04/05 04/08 |
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第八週 | 04/12 04/15 |
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第九週 | 04/19 04/22 |
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第十週 | 04/26 04/29 |
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第十一週 | 05/03 05/06 |
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第十二週 | 05/10 05/13 |
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第十三週 | 05/17 05/20 |
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第十四週 | 05/24 05/27 |
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第十五週 | 05/31 06/03 |
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第十六週 | 06/07 06/10 |
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第十七週 | 06/14 06/17 |
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第十八週 | 06/21 06/24 |
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